With no saved position is encountered when opening the Groups Editor. Group positions in the Groups Editor will now be remembered, unless a group The Groups Editor window can now be maximised and minimised using the new Tags, sources, notes and messageless plugins filters.Ī “Show only empty plugins” filter hides any plugins that are not empty. Theme changes are now applied when saving and exiting the settings dialog, instead of when LOOT starts.Ī “Show only warnings and errors” filter has been added that combines the Bash The group nodes (circles) in the groups editor now have a little padding to make selecting them easier. The step size for the minimum header version game setting input has been changed from 1 to 0.01. The message content editor dialog no longer closes if the Tab key is pressed while it is open. The table views in the plugins sidebar panel and plugin metadata editor and the game registry keys text box no longer prevent the Tab key from being used to move from them to the next UI element. Navigating between elements using the Tab key now does so in a more intuitive order in the filters sidebar, groups editor, game settings panel, new game dialog and settings dialog. Keyboard navigation of the user interface has been improved: The text for sources displayed on plugin cards can now wrap around to new lines. LOOT no longer logs an unnecessary error when setting group positions in the groups editor for the first time.ĭisabling the warnings and errors filter now restores its component filters’ previous states instead of disabling all of them. LOOT no longer logs an unnecessary error when downloading a masterlist for the first time. Plugin card heights could be calculated incorrectly when changing the width of the cards list. The general information card could be sized incorrectly when switching between games. Refreshing LOOT’s content no longer enables the plugin menu with no plugin selected. The plugin menu is no longer incorrectly disabled when filtering visible plugins. LOOT’s uninstaller now correctly removes a variety of files and directories that it previously missed. LOOT’s installer no longer double-encodes the settings file when it sets LOOT’s language, so non-ASCII text like language names is no longer mangled. The height of sidebar rows now scales with text line height so that text is not cut off when using Windows text scaling greater than 100%. Groups with only out-edges are now saved when exiting the groups editor. The Sort Plugins, Update Masterlist, Apply Sorted Load Order and Discard Sorted Load Order toolbar actions have been added to the Game menu so that they can be selected using keyboard navigation. the value of %USERPROFILE%) with the literal string %USERPROFILE% to help avoid the user accidentally revealing their name when sharing their debug log. The groups editor now prompts when exiting without saving and changes have been made.ĭebug logging now replaces the user’s home directory (i.e. The groups editor now has a button to auto-arrange the layout of groups. The groups editor’s window position is now saved. Mnemonics (Alt keyboard shortcuts) have been added for LOOT’s menus and sidebar headings. Improved the formatting of plugin metadata when it is serialised as YAML. Install path if bUseMyGamesDirectory=0 is found. LOOT now correctlyĭefaults to using the game’s local app data directory, and only uses the Used as the parent directory for plugins.txt. If Oblivion’s Oblivion.ini could not be found or read, or if it did notĬontain the bUseMyGamesDirectory setting, the game’s install path would be With MWSE if a Morrowind install has more than 254 plugins active and MWSE is LOOT will now display a warning message reminding the user to launch Morrowind 0.18.5 - Added īuilt-in support for the GOG distribution of Skyrim Special Edition. A full history of masterlist changes may be viewed by browsing the GitHub repositories. Only application history is recorded here.
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